The history of Norrath is a rich and varied
one. EverQuest Online Adventures benefits from
the myriad of lore that its PC predecessor
sets down from 500 years in the future. To help
you better understand EQOA’s setting
in the Age of Adventure we are bringing you lore
articles about various regions in the world. Our
current focus centers on bits of history with
the Elves of Tunaria.
The first installment chronicled what is known
about Aros`Thalinor,
a structure steeped in Wizardly and more currently,
Necromatic, history. Now, we bring you word about
the tomb and catacombs from the destroyed elven
city of Takish`Hiz – Holciel Rowen`dal.
Holciel Rowen`dal
as documented by Lyriam Kaelean,
Guildmaster of the College of High Magic, Fayspire
When a village, town, or city is built, the
builders must take into consideration not only
the living occupants, but also the dead. Takish`Hiz
was no exception. Off to the west, within the
Serpent’s Spine, the tomb and catacombs
of Takish`Hiz were built. It was named Holciel
Rowen`dal, roughly translating to Tomb of the
Crown.
For hundreds of years the honored dead of Takish`hiz
were brought to Holciel Rowen`dal and laid to
rest. Commoners, lesser nobles, nobles of houses
close to the throne, and royalty were all brought
to the tomb, carried there by family members and
servants along the Road of the Dead in great processions.
The tomb was divided among the social castes and
each elf had his place.
After the forest of Elldar fell to the advance
of the burning sands, most of the elves of Takish`Hiz
left Tunaria for new lands, desperate to escape
the wrath of the spiteful god who envied Tunare
and her creations. Not all left however. Many
remained, believing that the forest could be restored
to its former glory. Though hundreds died and
their bodies were swallowed by the sands, hundreds
more were taken to Holciel Rowen`dal. In these
dark times the Tomb was visited now more than
ever, and even though the sands buried the Road
of the Dead, the elves still remembered its path.
Takish`Hiz remained, under the oppression of
the desert’s intense heat and biting sands.
The elves were forlorn as experiments to restore
Elldar were unsuccessful. Their numbers dwindled
year after year, the elves now desperate. It was
then that the Teir`dal appeared and made war on
Takish`Hiz, the home of their ancient enemies.
With Al`Karad’s defeat, Takish`Hiz was doomed.
Great battles were fought, but in the end the
tide of darkness that were the Teir`dal overcame
the elves, slaughtering all who could not escape.
The dark elves began the looting and defiling
of the ancient elf city. Treasure was, and still
is, being shipped to Neriak. Through their exploration
of the city, they also learned of Holciel Rowen`dal,
and began the looting of the catacombs, as did
the greedy and opportunistic human nomads from
the north. Treasure was to be found in great quantities
there, though that was not all that was found.
The dead were not always restful, and the spirits
of the Kings and Queens still haunted the halls.
And now, to this day, treasure hunters come from
afar to take their chances in the catacombs in
search of precious elven artifacts and glory.
Rumors, lies and half-truths abound in many
circles on Tunaria regarding the whereabouts and
details of the Tomb of the Crown. What is clear
is that any journey to the tomb is perilous in
and of itself. Fearsome creatures of all sizes
lurk in the Desert of Ro; one can only hope that
they are few when crossing it in search of the
gorge that leads to the tomb. Scorchstone Gorge
was once not so scorched. The forest still stood
near by when a site for the tomb was being sought.
The gorge was hidden from casual travelers and
no creature lairs were found in its walls, making
it a prime site for the construction.
Solusek Ro’s curse of the forest also
affected the gorge. Plant life withered and was
swept away by the winds while the small creatures
that lived there moved on or died. Now the gorge
is inhabited by deadly beasts as well as other
competing treasure hunters, not to mention the
dead that wander from the tomb to seek out and
destroy the living.
Without Takish`Hiz and the elven people to link
the spirits to their former selves, they have
become lost and bitter. The spirits are now spectral
beings that haunt the catacombs and consume any
life they can find. The bodies of unfortunate
adventurers are risen and guard the tombs from
intrusion. Not only death lurks around every corner,
but also the curse of unlife if one is unlucky
enough to fall victim to the wrath of a spirit
king. However, elven treasure is still to be found,
and few can refuse the compelling promise of glory.