It had been long argued among the sentient races
of Norrath that the Elves, the children of Tunare,
were the first of the races to wield the art of
wizardry.
The history of Aros 'Thalinor is an ancient bit of evidence that supports this theory
It was difficult to find any buildings of mortal
make older than the Rosethorn Spire (or Aros`Thalinor
in the Elven tongue). None knew its exact age;
in fact, no one was even certain if it was constructed
by the Elves. There were Elven influences to be
found in the architecture; but whether this was
inherently Elven, or a foreign influence that
the Elves eventually copied, was unknown. The
spire was ancient indeed, but the Elves had expanded
upon it. They used their powerful magic to guide
the black stone into useful shapes. A balcony
was formed in recent years. Below the spire the
Elves also shaped the surrounding stone, creating
the many vaults that hold much of the artifacts
and knowledge of the Koada`Dal wizards. During
these recent excavations, the Elves found a strange
room carved from the same black stone, but of
vastly different architecture. The style of the
wall carvings was completely foreign to the exploring
Elves and had stumped all scholars. In addition
to the room, a sarcophagus and an arch were found.
Both were carved from a stone not found anywhere
on Antonica. The mystery of the tomb held the
attention of many Elven scholars and historians
for nearly a century.
During this century, the destruction of the
Elddar forest fell upon the Elven nation. Attention
veered from the tomb’s mystery to more important
endeavors, such as saving the life of the dying
forest and fighting off the sudden incursions
of a new race of blackened Elves from the Underfoot.
Aros`Thalinor fell into peril. The advance of
the embittered Teir`Dal proved to be too strong
for the Elves, especially after suffering under
the jealous hands of Solusek Ro. The Spire was
in grave danger. It held all of the accumulated
knowledge of Elven wizardry that tutored all talented
Elves choosing to walk the path of the wizard.
But, wizardry was no paltry pursuit. The masters
of the Spire brought the awesome power of the
weave itself to bear against whatever horde that
the Dark Elves hurled at them. Subconsciously,
the master wizards knew that, if they so had desired,
Aros`Thalinor could be moved. The whole of the
island could be torn from the land and sent floating
among the clouds, sailing to far off Faydwer where
their cousins settled after fleeing the dying
forest so many years ago. They decided to await
the march of these spiteful Elves and defend the
Spire.
Only, the arrogance of the Elves doomed Rosethorn
and the wizards that held it. The foul art of
necromancy was known to the Elves but none dared
delve into it; the costs were too high. The
Teir`Dal knew these costs as well. They also knew
of necromancy’s destructive power. The dark
Elves decided that acquiring the power was worth
the cost. Through the necromantic arts, a legion
of dead warriors was raised to assault Aros`Thalinor.
The legion of undead joined with living warriors
from Neriak. They fell upon the Spire and were
slaughtered as the Elven wizards’ wards
held them off. From atop the Spire, the wizards
rained down the greatest firestorm that the world
had ever seen. Thunderheads of roaring flame swept
across field of battle, incinerating all life
(and unlife). Lightning poured from the clouds
and streaked across the skies, ensnaring the dark
Elven army in a web of crackling blue energy.
An entire legion of undead and living became heaps
on the ground, or floating bodies in the Lifire
river threatening to choke and flood the area.
The Elven wizards, high atop their Spire, looked
down upon the carnage and were satisfied with
their work. They believed that the surviving Teir`Dal
generals and their inferior necromancers would
eventually flee after realizing what had happened.
But the wizards were wrong. The necromancers did
not flee. In a few moments after the battle, the necromancers
began to laugh.
“They are insane with rage from their
defeat,” thought the wizards of the Spire.
When the laughing ceased, the master necromancer
declared his victory over Aros`Thalinor. His deep
booming voice carried magically to the ears atop
the Spire.
“Fools!” cried the wizards. But
the necromancer had the last laugh. He told the
wizards that they were doomed.
The art of necromancy was power over life and
death. A life could be snuffed out as easily as
a body could be raised to unlife. Poisoning was
used extensively in necromancy, souring the flesh
and draining life from it. Anything could be poisoned:
water, air, sand, and even mana, the substance
of magic, itself. The Elven faces blanched as
they fully realized the incredible power of the
Teir`Dal, to taint mana itself, the aether, the
weave that all magic drew life from. The necromancers
announced they would leave and then return to
claim the Spire after the fool wizards died off.
The Elven wizards fell to their knees in disbelief
and lamented their folly.
Despite the Spire’s tragic downfall, it
was still an awe-inspiring sight that continued
to exist as a center for learning and development;
even though the wild rosebushes that once surrounded
it were now dry and withered. Many wizards still
traveled from afar to learn from the potent keepers
of the Spire. Even Teir`Dal wizards were welcomed,
though necromancers and the art of necromancy
were reviled. All but four of the wizards of the
Spire were dead in their tombs. The remaining
wizards were dying and would soon join their fallen
brothers even though they labored to undo the
poisoning. Only the necromancers prevented the
wizards from venturing into the vaults to research
the poison still coursing through their veins.
Instead the wizards relied on adventurous wizards
from other lands to claim the books and artifacts
from the vaults. The wizards of Aros`Thalinor
had been known to give advanced lessons to those
who had the talent and to those who helped in
their struggles. If a wizard wished to gain a
deeper understanding of the endless mana sea,
it was Aros`Thalinor that he or she traveled to.
Newcomers would be tested to the limits of their
ability; but their greatest challenge was to overcome
the overwhelming sadness and anger that permeates
the Spire of Rosethorn.